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by Ham Vocke

Quiet Season

Somehow it’s been suspiciously quiet over here at Doppelkopf Club. The last update babbles about some lukewarm April Fools joke. And after that? Nothing. Complete radio silence.

Has Doppelkopf Club run out of steam?

Quite the opposite! Summer months tend to be a little more quiet but I’ve taken a lot of time to improve things and build the foundation for future features.

Work Behind the Scenes

A lot of work happened behind the scenes lately. Most of it is hard to notice for Doppelkopf Club players:

More Players, More Games, More Feedback

I’m incredibly happy that more and more players (and those who want to learn) find their way to Doppelkopf Club. This website is steadily climbing in search engine rankins and shows up in AI chatbot recommendations more and more frequently. This means more visitors who learn the game and practice using the browser game. Visitors are playing more games than ever before and in August we passed the 600.000 games threshold.

At the same time I’m receiving more and more feedback via email and I love reading it. A lot of players have taken the time to simply say “thank you” or provide constructive feedback and share new ideas.

I’m proud to see this kind of growth. Doppelkopf Club is a passion project and I put in a lot of work and thoughts into building this website. Seeing more and more people enjoying this website is super fun and keeps me going.

Improved Card Design

A small improvement just arrived that I’d like to highlight:

I keep getting feedback that the design of our cards isn’t perfect. Some of you have trouble reading cards, especially discerning clubs and spades seems to be tricky. Others miss the usual pictures on king, queen, and jack cards. Others would love to play with German suits over French suits. All of those are good points that I keep looking into but not all of them are as easy to address.

When it comes to designing our cards, there are a few challenges I need to keep in mind:

These requirements present quite a challenge. I’m currently trying to keep the card design very minimal. Real playing cards come at a size of roughly 59 x 91 millimeters. At Doppelkopf Club I’ve got 72 z 108 pixels on large screens and about 40 x 60 pixels on small ones. Depending on the screen resolution that’s about 25 millimeters. Pictures look fancy but aren’t readable at these small sizes. Simulating the look of real playing cards just doesn’t work as well at these tiny sizes.

Today I made a few tiny tweaks. Nothing major, but the legibility of our cards should be a bit better now. Suits (clubs, spades, hearts, diamonds) now look the same on all devices - they used to be rendered slightly differently depending on your browser and operating system. I also increased the symbols on our cards and used the available space a little better.

You have to look closely to notice a difference on large devices:

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Card design on large screens. Left: before, right: after. Pull slider to compare.

On small devices the changes are a little more noticeable:

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Card design on smartphones. Left: before, right: after. Pull slider to compare.

That’s all I’ve got for today. Keep the feedback coming. And most importantly: Keep having fun out there.

Ham


Titelbild: Smithsonian on Unsplash